When two psymurai clash, their battle is not merely a test of might but a perilous ballet of minds and wills. Their psychic attunement allows them to predict each other’s moves, making each attack another careful move in a flurry of blows.

Psymurai is a pocket-sized dueling game where you and your opponent queue your moves. Holding back your attacks, cunning, and ferocity strategically preparing your attacks while carefully saving your strength, you can get the upper hand


The goal of Psymurai is to knock out your opponent by pushing them past the end of the momentum track, which is essentially both of your life tracks. at the end of the game by having the most votes. To get votes, you’ll need popularity, which is collected through a variety of actions and abilities. Let’s learn how by walking through the game.

Each player chooses which of Springsign’s unique town councilors they want to play as. Each player board has an equally-powerful “Beginner” and “Asymmetric” side, so it’s up to the player which one they want to use.

Each Settler card in town generates new resources, which the players will use during the coming Season. If you’ve hired any Settlers, those resources go right into your inventory.

Your player board will give you some actions, but you’ll gain others during the game. A common action you’ll take will be to Explore the World, which lets you add new cards to town (for a reward from the town’s market)!

Some other common actions are Hiring a Settler to generate resources for you, Studying a Relic to gain a powerful new action or passive ability, and Fighting a Bandit to claim its bounty (and there are many more!).

To gain popularity with your actions, you’ll need to plan your turns around the Building cards in town, which will reward you with popularity for fulfilling their requirements.

– Dissatisfied Settlers Leave. Settlers who haven’t sold all their wares will look for work elsewhere. Their leftover resources become available in the town market.

– Troublemakers Act. Any Bandits (and some trouble-making Settlers) who haven’t been dealt with will cause Anarchy in town. Careful — if Anarchy gets too strong, it can win the game instead, causing all the players to lose!

– Town Votes. Whoever has accumulated the most popularity scores a vote, then resets their marker on the popularity track.

Springsign is being developed as a product of The End Games, a brick-and-mortar game store in Charlottesville, Va.
The project is led by Andy Mangham, who acts as The End Games’ product developer. Andy has been designing games since 2018; he wrote and produced the tabletop role-playing game “Emberlord”, and owns Trap Mountain Studio, a start-up game development company.